![]() ![]() Any damage that fails to meet or exceed the object’s damage threshold is considered superficial and doesn’t reduce the object’s hit points. Medium (barrel, chandelier).4(1d8).18(4d8)Īs a DM you might also consider adding a Damage Threshold to a suit of armor, although that would not matter much against a shatter spell.Īn object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single Attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal. ![]() You can see that the appropriate object hit points for a medium sized resilient object is 18 or roll 4d8. On a successful save, the creature takes half as much damage and isnt pushed. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Attacks made with this weapon deal an extra 3d6 bludgeoning damage. Thunder A wave of thunderous force sweeps out from you. Thanks to its material makeup, however, it is prone to temporarily breaking. While this would not change the correct answer above you still can not damage attended or worn objects, we can add in some detail now about PC / object interaction. Shattermace (5e Equipment) Weapon ( mace ), rare Almost made solely out of obsidian, Shattermace is a jagged, but very well crafted piece. Since this was posted back in September of 2014, 5e has released rules on how to interact with objects. An unattended suit of full plate mail would have 18(4d8) hp and an AC of 19. You can use this feature once, and you can't use it again until you finish a long rest or expend 5 sorcery points to use it again.As stated elsewhere worn objects can't be targeted. In addition, the summon can cast any spell you know by expending your spell slots. For the duration, you gain the creature's proficiencies, actions and bonus actions. While you are concentrating on a spell that has summoned a creature, you can choose to manifest your connection for 1 minute as an action. On a failed save, the creature's Intelligence and Charisma scores become 1. The target takes 4d6 psychic damage and must make an Intelligence saving throw. But Shatter’s damage scales nicely the more foes are bunched in that radius. You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. First and foremost, Shatter is an area of effect evocation spell, meaning its usefulness multiplies the more enemies you can affect with it. Sides of a CoinĪt 18th level, your summons are just another aspect of yourself. Shatter has many uses in DnD 5e: Bringing down groups of enemies. When you summon a creature by expending a spell slot, your body is imbued with the summoned creature's power.įor the duration of the spell, you gain the creature's movement speeds and a bonus to saving throws equal to half the level of the spell slot expended (rounded up). AmalgamĪt 14th level, your own self is augmented when you summon your allies. You can also switch places in this way by expending 1 sorcery point as a bonus action. Shine your light ZivaSatyr oc cosplay satyr faun dnd dungeonsanddragons warehouseofwonders tiktokguild. ![]() You and the creature immediately switch places, and the attacker must make a new attack roll against the new target. You can spend 1 sorcery point as a reaction when you or a creature summoned by you is hit by an attack. EntangledĪt 6th level, the identical shards of soul in you and your summons make your summons just another aspect of you. Each creature has a sphere with a 10-foot-radius sphere centered. You can use this feature a number of times equal to your charisma modifier, and regain expended uses on a long rest. A strong resonant sound painfully intense sounds of a desired point in the range of the spell. The spell can still end as normal, such as due to summon dropping to 0 hit points. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. When you cast one of your shattered soul spells, you can cast it without any material components and increase the duration of the spell to last until your next long rest. The Shatter (Players Handbook, page 275) spell description reads. At 1st level, your connection to your summons come from your own soul, making it easier for you to establish and maintain your connection.
0 Comments
Leave a Reply. |